Master 14 essential smokes, flashes, molotovs and HE grenades
Construction Smoke
T Sidemedium
💨 Smoke
From:T Spawn
→
To:Construction
Stand at T spawn and look toward construction. Throw a smoke grenade that lands at the construction site entry, blocking CT angles from that area.
Use Case: Block construction during mid control or B executes
Banana Smoke
T Sideeasy
💨 Smoke
From:T Spawn
→
To:Banana
From T spawn, throw a smoke down banana passage. It will block the entire passage and prevent CT pushes from B.
Use Case: Secure banana control during rounds
Arches Smoke
T Sidemedium
💨 Smoke
From:Mid
→
To:Arches
Position in mid area. Throw a smoke toward the arches structure. It will block CT rotations from mid to A/B.
Use Case: Cut off CT rotations during site takes
Pit Smoke
T Sidehard
💨 Smoke
From:B Banana
→
To:Pit
Stand in B banana. Throw a smoke that bounces into the pit area, blocking the sunken courtyard completely.
Use Case: Deny pit players during B site executes
Library Smoke
CT Sidemedium
💨 Smoke
From:A Site
→
To:Library
From A site, throw a smoke toward the library area. Blocks T side utility and vision from that direction.
Use Case: Protect A site from utility during retakes
Balcony Flash
T Sidemedium
⚡ Flash
From:A Main
→
To:A Site
Position in A main. Throw a flash that bounces over the railing and blinds CTs on A balcony.
Use Case: Blind CTs holding balcony during A executes
Boiler Flash
T Sidehard
⚡ Flash
From:B Banana
→
To:Boiler
Stand in B banana near boiler. Throw a flash that illuminates the boiler room area for your team to entry.
Use Case: Blind boiler and B site defenders
A Site Molotov
T Sidemedium
🔥 Molotov
From:A Main
→
To:A Site
From A main, throw a molotov into A site. Creates fire that forces CTs to reposition or take damage.
Use Case: Deny space on A site during executes
Pit Molotov
T Sidemedium
🔥 Molotov
From:B Banana
→
To:Pit
Stand in banana and throw a molotov into the pit. Prevents CTs from holding that position.
Use Case: Force rotations from pit position
Mid Molotov
CT Sideeasy
🔥 Molotov
From:Mid
→
To:Mid Passage
From mid area, throw a molotov down the mid passage. Damages and pushes back T side players.
Use Case: Control mid during early game
Construction HE
CT Sideeasy
💥 HE Grenade
From:A Site
→
To:Construction
From A site, throw an HE grenade toward construction. Deals damage to T players in that area.
Use Case: Trade damage during T attacks
Arch HE
CT Sidemedium
💥 HE Grenade
From:B Site
→
To:Arches
Position on B site and throw an HE toward the arches. Damages rotating T players.
Use Case: Punish T utility usage
Library Flash
CT Sidehard
⚡ Flash
From:Library
→
To:A Main
From library, throw a flash that bounces into A main. Blinds T players entering the site.
Use Case: Counter-flash T aggression
Banana Molotov
CT Sidemedium
🔥 Molotov
From:B Site
→
To:Banana
Stand on B site and throw a molotov into banana. Prevents T side from using banana route.
Use Case: Control banana access during retakes
Frequently Asked Questions
What are the best smokes for Inferno?
The best smokes on Inferno are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.
How do I practice these lineups?
Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.
What side should I use these lineups from?
Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.
How do I use the difficulty rating?
Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.
Why are some lineups on Inferno different from other pro lineups?
Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.
[{"name":"Construction Smoke","type":"smoke","side":"t","from":"T Spawn","to":"Construction","difficulty":"medium","description":"Stand at T spawn and look toward construction. Throw a smoke grenade that lands at the construction site entry, blocking CT angles from that area.","useCase":"Block construction during mid control or B executes"},{"name":"Banana Smoke","type":"smoke","side":"t","from":"T Spawn","to":"Banana","difficulty":"easy","description":"From T spawn, throw a smoke down banana passage. It will block the entire passage and prevent CT pushes from B.","useCase":"Secure banana control during rounds"},{"name":"Arches Smoke","type":"smoke","side":"t","from":"Mid","to":"Arches","difficulty":"medium","description":"Position in mid area. Throw a smoke toward the arches structure. It will block CT rotations from mid to A/B.","useCase":"Cut off CT rotations during site takes"},{"name":"Pit Smoke","type":"smoke","side":"t","from":"B Banana","to":"Pit","difficulty":"hard","description":"Stand in B banana. Throw a smoke that bounces into the pit area, blocking the sunken courtyard completely.","useCase":"Deny pit players during B site executes"},{"name":"Library Smoke","type":"smoke","side":"ct","from":"A Site","to":"Library","difficulty":"medium","description":"From A site, throw a smoke toward the library area. Blocks T side utility and vision from that direction.","useCase":"Protect A site from utility during retakes"},{"name":"Balcony Flash","type":"flash","side":"t","from":"A Main","to":"A Site","difficulty":"medium","description":"Position in A main. Throw a flash that bounces over the railing and blinds CTs on A balcony.","useCase":"Blind CTs holding balcony during A executes"},{"name":"Boiler Flash","type":"flash","side":"t","from":"B Banana","to":"Boiler","difficulty":"hard","description":"Stand in B banana near boiler. Throw a flash that illuminates the boiler room area for your team to entry.","useCase":"Blind boiler and B site defenders"},{"name":"A Site Molotov","type":"molotov","side":"t","from":"A Main","to":"A Site","difficulty":"medium","description":"From A main, throw a molotov into A site. Creates fire that forces CTs to reposition or take damage.","useCase":"Deny space on A site during executes"},{"name":"Pit Molotov","type":"molotov","side":"t","from":"B Banana","to":"Pit","difficulty":"medium","description":"Stand in banana and throw a molotov into the pit. Prevents CTs from holding that position.","useCase":"Force rotations from pit position"},{"name":"Mid Molotov","type":"molotov","side":"ct","from":"Mid","to":"Mid Passage","difficulty":"easy","description":"From mid area, throw a molotov down the mid passage. Damages and pushes back T side players.","useCase":"Control mid during early game"},{"name":"Construction HE","type":"he","side":"ct","from":"A Site","to":"Construction","difficulty":"easy","description":"From A site, throw an HE grenade toward construction. Deals damage to T players in that area.","useCase":"Trade damage during T attacks"},{"name":"Arch HE","type":"he","side":"ct","from":"B Site","to":"Arches","difficulty":"medium","description":"Position on B site and throw an HE toward the arches. Damages rotating T players.","useCase":"Punish T utility usage"},{"name":"Library Flash","type":"flash","side":"ct","from":"Library","to":"A Main","difficulty":"hard","description":"From library, throw a flash that bounces into A main. Blinds T players entering the site.","useCase":"Counter-flash T aggression"},{"name":"Banana Molotov","type":"molotov","side":"ct","from":"B Site","to":"Banana","difficulty":"medium","description":"Stand on B site and throw a molotov into banana. Prevents T side from using banana route.","useCase":"Control banana access during retakes"}]