Ancient
An interconnected map with Mayan temple ruins and lush vegetation. Ancient rewards map control, utility efficiency, and understanding rotation timings for smart strategic team play.
Map Callouts (18 positions)
CT Side (10)
A Site
First bombsite in the temple area. Multiple entry points require wide defense.
A Main
Main corridor to A site. Primary defensive hold position.
Donut
Circular structure near A site. Key crossfire position.
Elbow
Elbow turn near A site. Critical angle for defenders.
CT Spawn
CT starting area. Central rotation position.
B Site
Second bombsite in lower area. Natural chokepoint defense.
B Main
Main approach to B site. Primary B defense position.
Ramp
Ramp area near B site. Elevation for defense.
Cave
Cave passage connecting CT to B area. Rotation path.
Cubby
Small cubby near sites for sneaky defensive positions.
T Side (6)
T Spawn
T starting area with paths to both sites.
Mid
Central area. Crucial for map control.
Alley
Alley from T spawn toward A. Primary A approach.
Jungle
Vegetation area near mid. Cover during mid fights.
Water
Water channel area. Alternative route.
Side Path
Side path toward B. Alternative B approach.
Mid Control (2)
Mid Control
Central contested area. Winning mid opens options.
Temple
Temple structure in mid. Landmark and cover.
Tactical Tips
Control mid early. Winning mid on Ancient opens significant site flexibility.
Cave rotations are predictable. Punish slow CT rotates through cave.
Utility coordination is essential. Stacked executes work best on Ancient.
Learn donut smokes. Controlling donut area is key to A site attacks.
Play patient defaults. Information gathering before committing wins rounds.
Common Strategies
T-Side Attack
A Main Execute
Push A main with smokes for donut and elbow. Flash site for entry.
B Ramp Stack
Stack B main with utility. Molly ramp and smoke cave for safe take.
Mid Split
Take mid control, rotate to whichever site shows weakness.
CT-Side Defense
Cave Hold
Aggressive cave position for info. Fall back on utility.
Frequently Asked Questions
- What are the key callouts on Ancient?
- Ancient has 18 major callout positions organized across CT side, T side, and mid areas. Learning these callouts is essential for team communication during competitive matches.
- How should CTs defend Ancient?
- CT defense on Ancient should focus on playing tight angles, gathering early information with utility, and rotating based on T-side executes. Crossfire setups and controlled aggression help maintain site control.
- What is the best T-side strategy for Ancient?
- The best T-side approach depends on your utility and team coordination. Default setups that gather information before committing to a site are generally safest. Fast executes work best when you have full utility.
- How important is mid control on Ancient?
- Mid control is crucial on Ancient as it provides rotation options and map control for both sides. Teams that control mid gain significant strategic advantage in round planning.
- What utility should I prioritize on Ancient?
- Prioritize smokes for key choke points, flashbangs for entry support, and molotovs for clearing common positions. Full utility on Ancient typically costs around $1000-1500 per player.