Dust2 Lineups

Master 15 essential smokes, flashes, molotovs and HE grenades

Long Smoke

T Side easy
💨 Smoke
From: T Spawn
To: Long Corridor

Stand at T spawn on the left side. Look straight down the long corridor. Throw a smoke grenade that lands in the middle of long, blocking CT vision completely.

Use Case: Start A executes by blocking long control

Short Smoke

T Side medium
💨 Smoke
From: T Spawn
To: Short

Position at T spawn. Throw a smoke toward short stairs area. Blocks CT short players and prevents rotations.

Use Case: Cut off short defense during A site takes

Mid Smoke

T Side easy
💨 Smoke
From: Mid
To: Mid Passage

Stand in mid area and throw a smoke down the main mid corridor. Blocks CT sightlines from both sides.

Use Case: Secure mid control

B Smokes Stack

T Side hard
💨 Smoke
From: T Spawn
To: B Site

Throw multiple smokes to cover B site completely - one for B main, one for upper B, one for CT spawn rotations. Requires timing.

Use Case: Execute full B site take with utility

Catwalk Smoke

CT Side medium
💨 Smoke
From: A Site
To: Catwalk

From A site, throw a smoke toward catwalk. Blocks long pushes and upper mid visibility.

Use Case: Protect A site from long side pressure

A Site Smoke

CT Side hard
💨 Smoke
From: Lobby
To: A Site

From lobby area, throw a smoke that lands on A site. Blocks entry and forces CTs to retake.

Use Case: Delay T site takes during retakes

Long Flash

T Side medium
Flash
From: Long Entrance
To: Long

Position at long corridor entrance. Throw a flash grenade that bounces and blinds CTs holding long.

Use Case: Flash CTs on long during A executes

Short Flash

T Side hard
Flash
From: Short Stairs
To: A Site

From short stairs, throw a flash that bounces into A site. Blinds CT defenders before rushing.

Use Case: Blind short CTs during aggressive takes

B Flash

T Side medium
Flash
From: B Entrance
To: B Site

Stand at B main entrance. Throw a flash into B site. Blinds defenders and allows team to push.

Use Case: Flash B site defenders

Long Molotov

T Side easy
🔥 Molotov
From: Long Entrance
To: Long

From long entrance, throw a molotov down the corridor. Denies space and forces CTs back.

Use Case: Control long route

A Site Molotov

T Side medium
🔥 Molotov
From: A Entrance
To: A Site

Throw a molotov into A site to deny space and force rotations.

Use Case: Create space for your team on A site

Mid HE

CT Side easy
💥 HE Grenade
From: Mid
To: Mid

Throw an HE grenade in mid passage to damage and push back T players.

Use Case: Trade damage during mid fights

Long HE

CT Side medium
💥 HE Grenade
From: A Site
To: Long

From A site, throw an HE down long corridor. Damages T executers rotating through long.

Use Case: Punish T utility setup

B Main Flash

CT Side hard
Flash
From: B Site
To: B Main

From B site, throw a flash that bounces into B main. Blinds incoming T players.

Use Case: Counter-attack during B retakes

Upper B HE

CT Side hard
💥 HE Grenade
From: Rafters
To: B Site

Position in rafters and throw an HE down to B site. Damages B executers.

Use Case: Punish B site takes

Frequently Asked Questions

What are the best smokes for Dust2?

The best smokes on Dust2 are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.

How do I practice these lineups?

Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.

What side should I use these lineups from?

Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.

How do I use the difficulty rating?

Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.

Why are some lineups on Dust2 different from other pro lineups?

Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.

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